typedef long ElementType; #define Infinity (30000L) #ifndef _BinHeap_H #define _BinHeap_H #define MaxTrees (14) /* Stores 2^14 -1 items */ #define Capacity (16383) struct BinNode; typedef struct BinNode *BinTree; struct Collection; typedef struct Collection *BinQueue; BinQueue Initialize( void ); void Destroy( BinQueue H ); BinQueue MakeEmpty( BinQueue H ); BinQueue Insert( ElementType Item, BinQueue H ); ElementType DeleteMin( BinQueue H ); BinQueue Merge( BinQueue H1, BinQueue H2 ); ElementType FindMin( BinQueue H ); int IsEmpty( BinQueue H ); int IsFull( BinQueue H ); #endif /* END */